                       


                       ***FRONTLINE  by Hoxter's Arts  2003***



"Frontline" is designed to suport both Deathmatch and Team Deathmatch type of play. Once you're on the map you'll notice that there are two opposite forces devided by a wide river that has few ways of crossing it, but you'll have to be really good if you do not want to be noticed and killed because there are also several very good spots on the map to secure those same river crossings. Map also includes AI life force which do not represent any threat but are there only for invirometal purposes and maybe to give you good decoy while advancing over map. Ground and air vehicles are also harmless and some of them can be destroyed. Some can't. There is a lot of details which make map interesting so take your time to explore.
Time of hapening is dawn, somwhere about 5:00. 

All remarks, ideas, bugs and critics about this map can be send(and will be replyed) at:

                           frontlinebyharts@hoxter.deep-ice.com

                                        



                                        Dismised!

                                      H o x  e r  
